Hacker Who Stole 620 Million Records Strikes Again, Stealing 127 Million More Slashdotby BeauHD on security at January 1, 1970, 1:00 am (cached at February 14, 2019, 11:34 pm)

An anonymous reader quotes a report from TechCrunch: A hacker who stole close to 620 million user records from 16 websites has stolen another 127 million records from eight more websites, TechCrunch has learned. The hacker, whose listing was the previously disclosed data for about $20,000 in bitcoin on a dark web marketplace, stole the data last year from several major sites -- some that had already been disclosed, like more than 151 million records from MyFitnessPal and 25 million records from Animoto. But several other hacked sites on the marketplace listing didn't know or hadn't disclosed yet -- such as 500px and Coffee Meets Bagel. The Register, which first reported the story, said the data included names, email addresses and scrambled passwords, and in some cases other login and account data -- though no financial data was included. Now the same hacker has eight additional marketplace entries after their original listings were pulled offline, including: - 18 million records from travel booking site Ixigo - Live-video streaming site YouNow had 40 million records stolen - Houzz, which recently disclosed a data breach, is listed with 57 million records stolen - Ge.tt had 1.8 million accounts stolen - 450,000 records from cryptocurrency site Coinmama. - Roll20, a gaming site, had 4 million records listed - Stronghold Kingdoms, a multiplayer online game, had 5 million records listed - 1 million records from pet care delivery service PetFlow

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New AI Fake Text Generator May Be Too Dangerous To Release, Say Creators Slashdotby msmash on ai at January 1, 1970, 1:00 am (cached at February 14, 2019, 11:04 pm)

An anonymous reader shares a report: The creators of a revolutionary AI system that can write news stories and works of fiction -- dubbed "deepfakes for text" -- have taken the unusual step of not releasing their research publicly, for fear of potential misuse. OpenAI, an nonprofit research company backed by Elon Musk, says its new AI model, called GPT2 is so good and the risk of malicious use so high that it is breaking from its normal practice of releasing the full research to the public in order to allow more time to discuss the ramifications of the technological breakthrough. At its core, GPT2 is a text generator. The AI system is fed text, anything from a few words to a whole page, and asked to write the next few sentences based on its predictions of what should come next. The system is pushing the boundaries of what was thought possible, both in terms of the quality of the output, and the wide variety of potential uses. When used to simply generate new text, GPT2 is capable of writing plausible passages that match what it is given in both style and subject. It rarely shows any of the quirks that mark out previous AI systems, such as forgetting what it is writing about midway through a paragraph, or mangling the syntax of long sentences. Feed it the opening line of George Orwell's Nineteen Eighty-Four -- "It was a bright cold day in April, and the clocks were striking thirteen" -- and the system recognizes the vaguely futuristic tone and the novelistic style, and continues with: "I was in my car on my way to a new job in Seattle. I put the gas in, put the key in, and then I let it run. I just imagined what the day would be like. A hundred years from now. In 2045, I was a teacher in some school in a poor part of rural China. I started with Chinese history and history of science."

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No Link Between Violent Video Games and Increased Aggression in Teens, Study Finds Slashdotby msmash on games at January 1, 1970, 1:00 am (cached at February 14, 2019, 10:04 pm)

A new study from the Oxford Internet Institute claims to have found no link between time spent playing violent video games, and increased aggressive behavior teen teenagers. From a report: Published in Royal Society Open Science, the study is "one of the most definitive to date" according to the University of Oxford. While many studies have previously made similar and contrary claims, lead researcher professor Andrew Przybylski said the "idea that violent video games drive real-world aggression is a popular one, but it hasn't tested very well over time". According to the university, this study is set apart from previous work by preregistration, where researchers publish their hypothesis, methods and analysis technique before beginning research. "Part of the problem in technology research is that there are many ways to analyze the same data, which will produce different results," said Przybylski. "A cherry-picked result can add undue weight to the moral panic surrounding video games. The registered study approach is a safeguard against this." This was supported by co-author Dr Netta Weinstein from Cardiff University who said: "Our findings suggest that researcher biases might have influenced previous studies on this topic, and have distorted our understanding of the effects of video games."

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Amazon drops plans for New York headquarters after opposition AL JAZEERA ENGLISH (AJE)(cached at February 14, 2019, 10:00 pm)

The online retail giant Amazon says it no longer plans to build a headquarters in New York.
Norway approves disputed Arctic copper mine despite local protest AL JAZEERA ENGLISH (AJE)(cached at February 14, 2019, 10:00 pm)

While the mine will provide new jobs, activists fear it is a threat to the coast and reindeer natural life's circle
Ex-FBI official: Trump's firing of FBI head Comey triggered probe AL JAZEERA ENGLISH (AJE)(cached at February 14, 2019, 10:00 pm)

Andrew McCabe tells CBS DOJ officials considered possibility of Cabinet using 25th amendment to remove Trump.
Trump to declare emergency, sign spending bill: Top Republican AL JAZEERA ENGLISH (AJE)(cached at February 14, 2019, 10:00 pm)

Mitch McConnell tells Senate Trump is prepared to sign the bill and issue a national emergency to build border wall.
Brexit defeat weakens May's hand in last-ditch Brussels talks AL JAZEERA ENGLISH (AJE)(cached at February 14, 2019, 10:00 pm)

Prime Minister's bid to secure parliament's backing of plan to wring concessions from EU is defeated by majority of 45.
Facebook Security Keeps a Detailed 'Lookout' List of Threats, Including Users and Fo Slashdotby msmash on facebook at January 1, 1970, 1:00 am (cached at February 14, 2019, 9:34 pm)

An anonymous reader shares a report: In early 2018, a Facebook user made a public threat on the social network against one of the company's offices in Europe. Facebook picked up the threat, pulled the user's data and determined he was in the same country as the office he was targeting. The company informed the authorities about the threat and directed its security officers to be on the lookout for the user. "He made a veiled threat that 'Tomorrow everyone is going to pay' or something to that effect," a former Facebook security employee told CNBC. The incident is representative of the steps Facebook takes to keep its offices, executives and employees protected, according to nine former Facebook employees who spoke with CNBC. The company mines its social network for threatening comments, and in some cases uses its products to track the location of people it believes present a credible threat. Several of the former employees questioned the ethics of Facebook's security strategies, with one of them calling the tactics "very Big Brother-esque." Other former employees argue these security measures are justified by Facebook's reach and the intense emotions it can inspire. The company has 2.7 billion users across its services. That means that if just 0.01 percent of users make a threat, Facebook is still dealing with 270,000 potential security risks. [...] One of the tools Facebook uses to monitor threats is a "be on lookout" or "BOLO" list, which is updated approximately once a week. The list was created in 2008, an early employee in Facebook's physical security group told CNBC. It now contains hundreds of people, according to four former Facebook security employees who have left the company since 2016. Facebook notifies its security professionals anytime a new person is added to the BOLO list, sending out a report that includes information about the person, such as their name, photo, their general location and a short description of why they were added. In recent years, the security team even had a large monitor that displayed the faces of people on the list, according to a photo CNBC has seen and two people familiar, although Facebook says it no longer operates this monitor.

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US Congress to vote on border funds deal without Trump's wall AL JAZEERA ENGLISH (AJE)(cached at February 14, 2019, 9:30 pm)

With federal employees still reeling from last shutdown, Congress set to vote on Thursday for funding deal.
Why is Airbus pulling plug on the largest passenger plane? AL JAZEERA ENGLISH (AJE)(cached at February 14, 2019, 9:30 pm)

Airbus will stop producing the A380 - the world's largest passenger plane, in two years time.
'This Person Does Not Exist' Website Uses AI To Create Realistic Yet Horrifying Face Slashdotby msmash on ai at January 1, 1970, 1:00 am (cached at February 14, 2019, 9:04 pm)

A website that uses AI -- Generative Adversarial Networks (GANs) -- to generate photos of people who do not exist is circulating on social media and forums this week. A news writeup adds: Every time the site is refreshed, a shockingly realistic -- but totally fake --picture of a person's face appears. Uber software engineer Phillip Wang created the page to demonstrate what GANs are capable of, and then posted it to the public Facebook group "Artificial Intelligence & Deep Learning" on Tuesday. The underlying code that made this possible, titled StyleGAN, was written by Nvidia and featured in a paper that has yet to be peer-reviewed. This exact type of neural network has the potential to revolutionize video game and 3D-modeling technology, but, as with almost any kind of technology, it could also be used for more sinister purposes.

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Amazon is ditching Queens Scripting News(cached at February 14, 2019, 8:33 pm)

Is it bad news that Amazon has decided not to grow in Queens? As someone who was raised in Queens, I think it's not bad news.

There are considerations other than jobs -- primary among them is affordable housing. Manhattan is out of reach for most, and Brooklyn is getting gentrified at a huge rate, and it's now moving into Queens in exactly the area Amazon wants to build.

Having been through the boom in Silicon Valley, I can tell you there is definitely a downside to all the high paying jobs. It means people of average means are pushed out of their neighborhoods. And everything that made the neighborhoods special goes with them.

Queens is an amazing melting pot. Probably the most ethnically diverse county in the country. If you own real estate in Queens then of course you want Amazon, because it will make the value of your property go up. But if you live there and want to keep living there, and are of modest means, it's not such a great deal for you.

More than 1,200 children were killed by gun violence in last year AL JAZEERA ENGLISH (AJE)(cached at February 14, 2019, 8:30 pm)

'Since Parkland' remembers the children killed in gun violence since the 2018 Marjory Stoneman Douglas School shooting.
Developers Accuse Sony of 'Playing Favorites' With PS4's Cross-Platform Support Slashdotby msmash on playstation at January 1, 1970, 1:00 am (cached at February 14, 2019, 8:04 pm)

After years of fighting the idea, Sony announced last September it is finally bringing "cross-platform gameplay, progression, and commerce" to the PlayStation Network, with Fortnite as the first example. Months later, the company's efforts have yet to gain wide traction and now we may have identified the bottleneck: Sony. Several major third-party developers have accused the company of standing in the way of letting the PS4 versions of their games play nicely with other platforms. ArsTechnica reports: "We just launched Wargroove with crossplay between PC, Switch, and Xbox," Chucklefish CEO Finn "Tiy" Brice wrote on the ResetEra forums. "We made many requests for crossplay (both through our [Sony] account manager and directly with higher-ups) all the way up until release month. We were told in no uncertain terms that it was not going to happen." Brice's comments came days after new Hi-Rez Studios CEO Stew Chisam tweeted at Sony that the studio was "ready to go when you are" for cross-play on Smite, Paladins, and Realm Royale. "It's time to stop playing favorites and tear down the crossplay/progression wall for everyone," he said. In a follow-up tweet, Chisam explained that Xbox/Switch cross-play has led to a direct improvement in the Paladins online user experience, including reduced wait times, more balanced matchmaking, and fewer "bad" matches overall. Brice's comments in particular come in direct response (and contradiction) to a recent Game Informer interview in which Sony Interactive Entertainment chairman Shawn Layden said that cross-play was open to pretty much any PS4 developer that wants it.

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