Overwatch Director Speaks Out Against Console Mouse/keyboard Adapters Slashdotby BeauHD on software at January 1, 1970, 1:00 am (cached at February 6, 2017, 11:04 pm)

Striek quotes a report from Ars Technica: Regardless of where you fall in the long-running debate between keyboard/mouse and analog stick controls, you could historically be relatively sure that everyone on a single platform would be playing with the same control scheme. Recently, though, third-party adapters have started allowing console players to use a mouse and keyboard effectively on dedicated consoles, throwing off the competitive balance in a way that Overwatch director Jeff Kaplan doesn't appreciate. "The Overwatch team objects to the use of mouse and keyboard on console," Kaplan wrote on the Battle.net forums. "We have contacted both first-party console manufacturers and expressed our concern about the use of mouse and keyboard and input conversion devices. We have lobbied and will continue to lobby for first-party console manufacturers to either disallow mouse and keyboard and input conversion devices or openly and easily support mouse and keyboard for all players," he continued. "I encourage you to reach out to the hardware manufacturers and express your concerns (but please do so in a productive and respectful way)." Kaplan is talking about products like the XIM4, a $125 hub that lets certain USB keyboards and mice work natively with some Xbox One and PS4 games (as well as PS3 and Xbox 360 titles). IoGear's $100 Keymander does much the same thing, claiming to be "compatible with all console games." These devices essentially emulate a standard controller through a combination of hardware and software settings, disguising the keyboard and mouse inputs in a way that makes them hard for a developer to detect. This is a problem in competitive online games like Overwatch, where the quickness and precision of mouse aiming can give a decisive advantage over players using a slower and clunkier analog stick.

Read more of this story at Slashdot.

Overwatch Director Speaks Out Against Console Mouse/keyboard Adapters Slashdotby BeauHD on software at January 1, 1970, 1:00 am (cached at February 6, 2017, 11:04 pm)

Striek quotes a report from Ars Technica: Regardless of where you fall in the long-running debate between keyboard/mouse and analog stick controls, you could historically be relatively sure that everyone on a single platform would be playing with the same control scheme. Recently, though, third-party adapters have started allowing console players to use a mouse and keyboard effectively on dedicated consoles, throwing off the competitive balance in a way that Overwatch director Jeff Kaplan doesn't appreciate. "The Overwatch team objects to the use of mouse and keyboard on console," Kaplan wrote on the Battle.net forums. "We have contacted both first-party console manufacturers and expressed our concern about the use of mouse and keyboard and input conversion devices. We have lobbied and will continue to lobby for first-party console manufacturers to either disallow mouse and keyboard and input conversion devices or openly and easily support mouse and keyboard for all players," he continued. "I encourage you to reach out to the hardware manufacturers and express your concerns (but please do so in a productive and respectful way)." Kaplan is talking about products like the XIM4, a $125 hub that lets certain USB keyboards and mice work natively with some Xbox One and PS4 games (as well as PS3 and Xbox 360 titles). IoGear's $100 Keymander does much the same thing, claiming to be "compatible with all console games." These devices essentially emulate a standard controller through a combination of hardware and software settings, disguising the keyboard and mouse inputs in a way that makes them hard for a developer to detect. This is a problem in competitive online games like Overwatch, where the quickness and precision of mouse aiming can give a decisive advantage over players using a slower and clunkier analog stick.

Read more of this story at Slashdot.

Hacker Forces 150,000 Printers To Print A Warning To Their Owners (Forbes) SANS ISC SecNewsFeed(cached at February 6, 2017, 11:00 pm)

Expert Analysis: Improving Medical Device Cybersecurity (InfoRiskToday) SANS ISC SecNewsFeed(cached at February 6, 2017, 11:00 pm)

Went out boozing in SF during Dreamforce or Oracle OpenWorld? Malware may have slurp SANS ISC SecNewsFeed(cached at February 6, 2017, 11:00 pm)

US Navy Decommissions the First Nuclear-Powered Aircraft Carrier Slashdotby BeauHD on military at January 1, 1970, 1:00 am (cached at February 6, 2017, 10:34 pm)

An anonymous reader quotes a report from Engadget: The Navy has decommissioned the USS Enterprise (CVN-65), the world's first nuclear-powered aircraft carrier. The vessel launched in 1961 and is mainly known for playing a pivotal role in several major incidents and conflicts, including the Cuban Missile Crisis, the Vietnam War and the 2003 Iraq War. However, it also served as the quintessential showcase for what nuclear ships could do. Its eight reactors let it run for years at a time, all the while making more room for the aircraft and their fuel. As you might guess, the decommissioning process (which started when the Enterprise went inactive in 2012) is considerably trickier than it would be for a conventional warship. It wasn't until December 2016 that crews finished extracting nuclear fuel, and the ship will have to be partly dismantled to remove the reactors. They'll be disposed of relatively safely at Hanford Site, home of the world's first plutonium reactor. Whatever you think of the tech, the ship leaves a long legacy on top of its military accomplishments. It proved the viability of nuclear aircraft carriers, leading the US to build the largest such fleet in the world. Also, this definitely isn't the last (real-world) ship to bear the Enterprise name -- the future CVN-80 will build on its predecessor with both more efficient reactors and systems designed for modern combat, where drones and stealth are as important as fighters and bombers. It won't be ready until 2027, but it should reflect many of the lessons learned over the outgoing Enterprise's 55 years of service.

Read more of this story at Slashdot.

US Navy Decommissions the First Nuclear-Powered Aircraft Carrier Slashdotby BeauHD on military at January 1, 1970, 1:00 am (cached at February 6, 2017, 10:34 pm)

An anonymous reader quotes a report from Engadget: The Navy has decommissioned the USS Enterprise (CVN-65), the world's first nuclear-powered aircraft carrier. The vessel launched in 1961 and is mainly known for playing a pivotal role in several major incidents and conflicts, including the Cuban Missile Crisis, the Vietnam War and the 2003 Iraq War. However, it also served as the quintessential showcase for what nuclear ships could do. Its eight reactors let it run for years at a time, all the while making more room for the aircraft and their fuel. As you might guess, the decommissioning process (which started when the Enterprise went inactive in 2012) is considerably trickier than it would be for a conventional warship. It wasn't until December 2016 that crews finished extracting nuclear fuel, and the ship will have to be partly dismantled to remove the reactors. They'll be disposed of relatively safely at Hanford Site, home of the world's first plutonium reactor. Whatever you think of the tech, the ship leaves a long legacy on top of its military accomplishments. It proved the viability of nuclear aircraft carriers, leading the US to build the largest such fleet in the world. Also, this definitely isn't the last (real-world) ship to bear the Enterprise name -- the future CVN-80 will build on its predecessor with both more efficient reactors and systems designed for modern combat, where drones and stealth are as important as fighters and bombers. It won't be ready until 2027, but it should reflect many of the lessons learned over the outgoing Enterprise's 55 years of service.

Read more of this story at Slashdot.

Bison return to Banff national park in Canada BBC News | Science/Nature | UK Edition(cached at February 6, 2017, 10:30 pm)

The staged reintroduction since the end of last month is going smoothly, officials say.
Bison return to Banff national park in Canada BBC News | Science/Nature | UK Edition(cached at February 6, 2017, 10:30 pm)

The staged reintroduction since the end of last month is going smoothly, officials say.
Israel approves controversial settlement expansion bill AL JAZEERA ENGLISH (AJE)(cached at February 6, 2017, 10:30 pm)

Widely condemned 'Regulation Bill' could lead to host of illegal settlements built on privately owned Palestinian land.
Israel approves controversial settlement expansion bill AL JAZEERA ENGLISH (AJE)(cached at February 6, 2017, 10:30 pm)

Widely condemned 'Regulation Bill' could lead to host of illegal settlements built on privately owned Palestinian land.
Israeli army strikes Gaza after rocket fired AL JAZEERA ENGLISH (AJE)(cached at February 6, 2017, 10:30 pm)

At least three Palestinian wounded in several Israeli air strikes after rocket is fired into southern Israel.
Israeli army strikes Gaza after rocket fired AL JAZEERA ENGLISH (AJE)(cached at February 6, 2017, 10:30 pm)

At least three Palestinian wounded in several Israeli air strikes after rocket is fired into southern Israel.
Vizio coughs up $2.2m after its smart TVs spied on millions of families (The Registe SANS ISC SecNewsFeed(cached at February 6, 2017, 10:30 pm)

Vizio coughs up $2.2m after its smart TVs spied on millions of families (The Registe SANS ISC SecNewsFeed(cached at February 6, 2017, 10:30 pm)