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Read the full article at TidBITS, the oldest continuously published technology publication on the Internet. To get a full-text RSS feed, help support our work and become a TidBITS member! Members also enjoy an ad-free version of our Web site, email delivery of individual articles, the ability to make long comments with live links, and discounts on Take Control orders and other Apple-related products.
Read the full article at TidBITS, the oldest continuously published technology publication on the Internet. To get a full-text RSS feed, help support our work and become a TidBITS member! Members also enjoy an ad-free version of our Web site, email delivery of individual articles, the ability to make long comments with live links, and discounts on Take Control orders and other Apple-related products.
Read the full article at TidBITS, the oldest continuously published technology publication on the Internet. To get a full-text RSS feed, help support our work and become a TidBITS member! Members also enjoy an ad-free version of our Web site, email delivery of individual articles, the ability to make long comments with live links, and discounts on Take Control orders and other Apple-related products.
Airspeed Velocity covers the changes in the Swift Standard Library in beta 5.
It may be my favorite Swift blog. I subscribed to the feed.
Airspeed Velocity covers the changes in the Swift Standard Library in beta 5.
It may be my favorite Swift blog. I subscribed to the feed.
Justin Williams proposes a rule-of-thumb: don’t take more than 90 days on your 1.0.
Here’s the thing, though: I want, as a user, to see apps that take longer. More interesting, richer, harder-to-make apps have value and shouldn’t disappear from the world or be the sole province of corporations (who won’t make these apps anyway, for the most part).
So I’d modify the advice to say: don’t take more than 90 days, unless you can afford to and you truly believe your app warrants it. But be sure.
Justin Williams proposes a rule-of-thumb: don’t take more than 90 days on your 1.0.
Here’s the thing, though: I want, as a user, to see apps that take longer. More interesting, richer, harder-to-make apps have value and shouldn’t disappear from the world or be the sole province of corporations (who won’t make these apps anyway, for the most part).
So I’d modify the advice to say: don’t take more than 90 days, unless you can afford to and you truly believe your app warrants it. But be sure.