szotz writes "Keeping up the pace of Moore's Law is hard, but you wouldn't know it from the way chipmakers name their technology. The semiconductor industry's names for chip generations (Intel's 22nm, TSMC's 28nm, etc) have very little to do with actual physical sizes, says IEEE Spectrum. And the disconnect is only getting bigger. For the first time, the "pay us to make your chip" foundries are offering a new process (with a smaller-sounding name) that will produce chips that are no denser than their forbears. The move is not a popular one."
itwbennett writes "This brings to mind an earlier Slashdot discussion about whether we've hit the limit on screen resolution improvements on handheld devices. But this time, the question revolves around ever-faster graphics processing units (GPUs) and the resolution limits of desktop monitors. ITworld's Andy Patrizio frames the problem like this: 'Desktop monitors (I'm not talking laptops except for the high-end laptops) tend to vary in size from 20 to 24 inches for mainstream/standard monitors, and 27 to 30 inches for the high end. One thing they all have in common is the resolution. They have pretty much standardized on 1920x1080. That's because 1920x1080 is the resolution for HDTV, and it fits 20 to 24-inch monitors well. Here's the thing: at that resolution, these new GPUs are so powerful you get no major, appreciable gain over the older generation.' Or as Chris Angelini, editorial director for Tom's Hardware Guide, put it, 'The current high-end of GPUs gives you as much as you'd need for an enjoyable experience. Beyond that and it's not like you will get nothing, it's just that you will notice less benefit.'"